The industry is characterized by a large number of seasonal and
part-time jobs and relatively young workers.
About 40 percent of all workers have no formal education beyond high
school.
Rising incomes, more leisure time, and growing awareness of the health
benefits of physical fitness will increase the demand for arts,
entertainment, and recreation services.
Earnings are relatively low.
Nature
of the Industry
As leisure time and personal incomes have grown across the Nation, so has the
arts, entertainment, and recreation industry. The industry includes about
122,000 establishments, ranging from art museums to fitness centers. Practically
any activity that occupies a person’s leisure time, excluding the viewing of
motion pictures and video rentals, is part of this industry.
Industry organization. The diverse range of
activities offered by this industry can be categorized into three broad
groups—live performances or events; historical, cultural, or educational
exhibits; and recreation or leisure-time activities.
The live performances or events segment of the industry includes
professional sports, as well as establishments providing sports facilities and
services to amateurs. Commercial sports clubs operate professional and amateur
athletic clubs and promote athletic events. All kinds of popular sports can be
found in these establishments, including baseball, basketball, boxing, football,
ice hockey, soccer, wrestling, and even auto racing. Professional and amateur
companies involved in sports promotion also are part of this industry segment,
as are sports establishments in which gambling is allowed, such as dog and horse
racetracks and jai alai courts.
A variety of businesses and groups involved in live theatrical and musical
performances are included in this segment. Theatrical production companies, for
example, coordinate all aspects of producing a play or theater event, including
employing actors and actresses and costume designers and contracting with
lighting and stage crews who handle the technical aspects of productions. Agents
and managers, who represent actors and entertainers and assist them in finding
jobs or engagements, are also included. Booking agencies line up performance
engagements for theatrical groups and entertainers.
Performers of live musical entertainment include popular music artists, dance
bands, disc jockeys, orchestras, jazz musicians, and rock bands. Orchestras
range from major professional orchestras with million-dollar budgets to
community orchestras, which often have part-time schedules. The performing arts
segment also includes dance companies, which produce all types of live
theatrical dances. The majority of these dance troupes perform ballet, folk
dance, or modern dance.
The historical, cultural, or educational exhibits segment includes
privately owned museums, zoos, botanical gardens, nature parks, and historical
sites. Publicly owned facilities are included in sections on Federal, State, or
local government elsewhere in the Career Guide. Each institution in
this segment preserves and exhibits objects, sites, and natural wonders with
historical, cultural, or educational value.
The recreation or leisure activities segment includes a variety of
establishments that provide amusement for a growing number of customers. Some of
these businesses provide video game and gaming machines for the public at
amusement parks, arcades, and casinos. Casinos and other gaming establishments
offering off-track betting are a rapidly growing part of this industry segment.
This segment also includes amusement and theme parks, which range in size from
local carnivals to multiacre parks. These establishments may have mechanical
rides, shows, and refreshment stands. Other recreation and leisure-time services
include golf courses, skating rinks, ski lifts, marinas, day camps, gocart
tracks, riding stables, waterslides, and establishments offering rental sporting
goods.
This segment of the industry also includes physical fitness facilities that
feature exercise and weight loss programs, gyms, health clubs, and day spas.
These establishments also frequently offer aerobics, dance, yoga, and other
exercise classes. Other recreation and leisure-time businesses include bowling
centers that rent lanes and equipment for tenpin, duckpin, or candlepin bowling.
These facilities may be open to the public or available on a membership
basis. Sports and recreation clubs, including community centers, that are open
only to members and their guests include some golf courses, country clubs, and
yacht, tennis, racquetball, hunting and fishing, and gun clubs. Unlike private
clubs, public golf courses and marinas offer facilities to the general public on
a fee-per-use basis.
Technology is a major part of producing arts, entertainment, and recreation
activities; for example, lighting and sound are vital for concerts and themed
events and elaborate sets often are required for plays. However, most of this
work is contracted to firms outside of the arts, entertainment, and recreation
industry. (For more information about entertainment technology jobs, see the
sources of additional information at the end of this statement.)
Working Conditions
Hours. Jobs in arts, entertainment, and recreation
are more likely to be part time than those in other industries. In fact, the
average nonsupervisory worker in the arts, entertainment, and recreation
industry worked 25.1 hours a week in 2006, as compared to an average of 33.9
hours for all private industry. Musical groups and artists were likely to work
the fewest hours due to the large number of performers competing for a limited
number of engagements, which may require a great amount of travel. The majority
of performers are unable to support themselves in this profession alone and
often supplement their income through other jobs.
Many types of arts, entertainment, and recreation establishments dramatically
increase employment during the summer and either scale back employment during
the winter or close down completely. Workers may be required to work nights,
weekends, and holidays because that is when most establishments are the busiest.
Work environment. Some jobs require extensive
travel. Music and dance troupes, for example, frequently tour or travel to major
metropolitan areas across the country, in hopes of attracting large audiences.
Many people in this industry work outdoors, whereas others may work in hot,
crowded, or noisy conditions. Some jobs, such as those at fitness facilities or
in amusement parks, involve some manual labor and, thus, require physical
strength and stamina. Also, athletes, dancers, and many other performers must be
in particularly good physical condition. Many jobs include customer service
responsibilities, so employees must be able to work well with the public.
In 2006, cases of work-related illness and injury averaged 5.3 for every 100
full-time workers, higher than the average of 4.4 for the entire private sector.
Risks of injury are high in some jobs, especially those of athletes. Although
most injuries are minor, including sprains and muscle pulls, they may prevent an
employee from working for a period.
The arts, entertainment, and recreation industry provided about 1.9 million
wage-and-salary jobs in 2006.
About 58 percent of these jobs were in the industry segment other
amusement and recreation industries, which include golf courses, membership
sports and recreation clubs, and physical fitness facilities (table 1).
Table 1. Employment in arts, entertainment, and recreation by
detailed industry, 2006
(Employment in thousands)
Industry segment
Employment
Percent
Arts, entertainment, and recreation, total
1,927
100.0
Other amusement and recreation industries
1,115
57.9
Amusement parks and arcades
153
7.9
Gambling industries
137
7.1
Spectator sports
131
6.8
Museums, historical sites, and other
institutions
124
6.4
Performing arts companies
121
6.3
Promoters of performing arts, sports, and
similar events
83
4.3
Independent artists, writers, and performers
47
2.4
Agents and managers for artists, athletes,
entertainers, and other public figures
17
0.9
Although most establishments in the arts, entertainment, and recreation
industry are small, 41 percent of all jobs were in establishments that employ
more than 100 workers (chart 1).
The arts, entertainment, and recreation industry is characterized by a large
number of seasonal and part-time jobs and by workers who are younger than the
average for all industries. About 44 percent of all workers are under 35 (table
2). Many businesses in the industry increase hiring during the summer, often
employing high school-age and college-age workers. Most establishments in the
arts, entertainment, and recreation industry contract out lighting, sound,
set-building, and exhibit-building work to firms not included in this industry.
Table 2. Percent distribution
of employment, by age group, 2006
Service occupations. About 59 percent of
wage-and-salary workers in the industry are employed in service occupations
(table 3). Amusement and recreation attendants—the largest occupation
in the arts, entertainment, and recreation industry—perform a variety of duties
depending on where they are employed. Common duties include setting up games,
handing out sports equipment, providing caddy services for golfers, collecting
money, and operating amusement park rides.
Fitness trainers and aerobics instructors lead or coach groups or
individuals in exercise activities and in the fundamentals of sports.
Recreation workers organize and promote activities, such as arts and
crafts, sports, games, music, drama, social recreation, camping, and hobbies.
They generally are employed by schools; theme parks and other tourist
attractions; or health, sports, and other recreational clubs. Recreation workers
schedule organized events to structure leisure time.
Gaming services workers assist in the operation of games, such as
keno, bingo, and gaming table games. They may calculate and pay off the amount
of winnings, or collect players’ money or chips.
Tour and travel guides escort individuals or groups on sightseeing
tours or through places of interest, such as industrial establishments, public
buildings, and art galleries. They may also plan, organize, and conduct
long-distance cruises, tours, and expeditions for individuals or groups.
Animal care and service workers feed, water, bathe, exercise, or
otherwise care for animals in zoos, circuses, aquariums, or other settings. They
may train animals for riding or performance.
Other service workers include waiters and waitresses, who serve food
in entertainment establishments; fast food and counter workers and
cooks and food preparation workers, who may serve or prepare food for
patrons; and bartenders, who mix and serve drinks in arts,
entertainment, and recreation establishments.
Building grounds, cleaning, and maintenance occupations include building
cleaning workers, who clean up after shows or sporting events and are
responsible for the daily cleaning and upkeep of facilities. Landscaping and
groundskeeping workers care for athletic fields and golf courses. These
workers maintain artificial and natural turf fields, mark boundaries, and paint
team logos. They also mow, water, and fertilize natural athletic fields and
vacuum and disinfect synthetic fields.
Establishments in this industry also employ workers in protective service
occupations. Security guards patrol the property and guard against
theft, vandalism, and illegal entry. At sporting events, guards maintain order
and direct patrons to various facilities. Gaming surveillance officers and
gaming investigators observe casino operations to detect cheating, theft,
or other irregular activities by patrons or employees.
Professional and related occupations. These workers
account for 12 percent of all jobs in this industry. Some of the most well-known
members of these occupations, athletes and sports competitors, perform
in any of a variety of sports. Professional athletes compete in events for
compensation, either through salaries or prize money. Organizations such as the
Women’s National Basketball Association (WNBA) and the National Football League
(NFL) sanction events for professionals. Few athletes are able to make it to the
professional level, where high salaries are common. In some professional sports,
minor leagues offer lower salaries with a chance to develop skills through
competition before advancing to major league play.
Coaches and scouts train athletes to perform at their highest level.
Often, they are experienced athletes who have retired and are able to provide
insight from their own experiences to players. Although some umpires,
referees, and other sports officials work full time, the majority usually
work part time and often have other full-time jobs. For example, many
professional sport referees and umpires also officiate at amateur games.
Musicians and singers may play musical instruments, sing, compose,
arrange music, or conduct groups in instrumental or vocal performances. The
specific skills and responsibilities of musicians vary widely by type of
instrument, size of ensemble, and style of music. For example, musicians can
play jazz, classical, or popular music, either alone or in groups ranging from
small rock bands to large symphony orchestras.
Actors entertain and communicate with people through their
interpretation of dramatic and other roles. They can belong to a variety of
performing groups, ranging from those appearing in community and local dinner
theaters to those playing in full-scale Broadway productions. Dancers
express ideas, stories, rhythm, and sound with their bodies through different
types of dance, including ballet, modern dance, tap, folk, and jazz. Dancers
usually perform in a troupe, although some perform solo. Many become teachers
when their performing careers end. Choreographers create and teach
dance, and they may be called upon to direct and stage presentations.
Producers and directors select and interpret plays or scripts, and give
directions to actors and dancers. They conduct rehearsals, audition cast
members, and approve choreography. They also arrange financing, hire production
staff members, and negotiate contracts with personnel.
Archivists, curators, and museum technicians play an important role
in preparing museums for display. Archivists appraise, edit, and direct
safekeeping of permanent records and historically valuable documents. They may
also participate in research activities based on archival materials. Curators
administer a museum’s affairs and conduct research programs. Museum technicians
and conservators prepare specimens, such as fossils, skeletal parts, lace, and
textiles, for museum collection and exhibits. They may also take part in
restoring documents or installing and arranging materials for exhibit.
Sales and related occupations. About 8 percent of
all jobs in this industry are in sales and related occupations. The largest of
these, cashiers, often use a cash register to receive money and give
change to customers. In casinos, gaming change persons and booth
cashiers exchange coins and tokens for patrons’ money. Counter and
rental clerks check out rental equipment to customers, receive orders for
service, and handle cash transactions.
Office and administrative support occupations.
Another 10 percent of jobs in this industry are in office and administrative
support occupations. Receptionists and information clerks, one of the
larger occupations in this category, answer questions and provide general
information to patrons. Other large occupations in this group include
general office clerks and secretaries and administrative assistants.
Gaming cage workers conduct financial transactions for patrons in
gaming establishments. For example, they may accept a patron’s credit
application and verify credit references to provide check-cashing authorizations
or to establish house credit accounts. Also, they may reconcile daily summaries
of transactions to balance books or sell gambling chips, tokens, or tickets to
patrons. At a patron’s request, gaming cage workers may convert gaming chips,
tokens, or tickets to currency.
Management, business, and financial occupations.
These workers make up 5 percent of employment in this industry. Managerial
duties in the performing arts include marketing, business management, event
booking, fundraising, and public outreach. Agents and business managers of
artists, performers, and athletes represent their clients to prospective
employers and may handle contract negotiations and other business matters.
Recreation supervisors and park superintendents oversee personnel,
budgets, grounds and facility maintenance, and land and wildlife resources. Some
common administrative jobs in sports are tournament director, health club
manager, and sports program director.
Installation, maintenance, and repair occupations.
These workers make up 4 percent of this industry’s employment. General
maintenance and repair workers are the largest occupation in this group.
Media and communication equipment workers. These
workers set up and operate sound and lighting for shows and exhibits in
theaters, amusement parks, and other arts and entertainment venues.
Audio and video equipment technicians set up and operate audio and
video equipment—including microphones, sound speakers, video screens,
projectors, connecting wires and cables, and sound and mixing boards—for theme
parks, concerts, theaters, and sports events. They may also set up and operate
spotlights and other custom lighting systems.
Sound engineering technicians operate machines and equipment to
produce or project sound effects, music, or voices in theater productions,
sporting arenas, amusement parks, or other arts and entertainment locations.
They set up and test sound equipment and work with producers, performers, and
others to achieve the desired sound.
Table 3. Employment of wage and salary workers in arts, entertainment, and
recreation by occupation, 2006 and projected change, 2006-2016.
(Employment in thousands)
Occupation
Employment, 2006
Percent
change,
2006-16
Number
Percent
All occupations
1,927
100.0
30.9
Management, business, and financial occupations
101
5.2
26.4
General and operations managers
32
1.6
17.0
Agents and business managers of artists, performers, and
athletes
8
0.4
14.0
Professional and related occupations
231
12.0
24.2
Self-enrichment education teachers
11
0.6
26.7
Archivists, curators, and museum technicians
11
0.6
36.0
Artists and related workers
8
0.4
36.6
Designers
8
0.4
26.9
Actors
17
0.9
12.0
Producers and directors
9
0.5
16.6
Athletes and sports competitors
12
0.6
25.7
Coaches and scouts
33
1.7
30.0
Dancers
9
0.4
14.9
Musicians and singers
32
1.7
6.7
Public relations specialists
10
0.5
28.6
Service occupations
1,132
58.8
33.7
Security guards
39
2.0
40.9
Lifeguards, ski patrol, and other recreational
protective service workers
32
1.7
32.0
Cooks
51
2.6
36.7
Food preparation workers
15
0.8
34.2
Bartenders
40
2.1
32.4
Fast food and counter workers
63
3.3
40.0
Waiters and waitresses
91
4.7
33.4
Dining room and cafeteria attendants and bartender
helpers
17
0.9
37.8
Dishwashers
18
0.9
33.8
Janitors and cleaners, except maids and housekeeping
cleaners
43
2.2
38.8
Landscaping and groundskeeping workers
117
6.1
30.0
Animal care and service workers
19
1.0
29.3
Gaming dealers
26
1.4
32.2
Gaming and sports book writers and runners
8
0.4
39.2
Ushers, lobby attendants, and ticket takers
40
2.1
31.4
Amusement and recreation attendants
156
8.1
30.3
Tour guides and escorts
16
0.8
34.1
Child care workers
32
1.7
32.8
Fitness trainers and aerobics instructors
145
7.5
33.1
Recreation workers
25
1.3
25.6
Sales and related occupations
154
8.0
28.1
Cashiers, except gaming
52
2.7
19.3
Gaming change persons and booth cashiers
11
0.6
19.4
Counter and rental clerks
24
1.2
43.0
Retail salespersons
36
1.9
31.0
Sales representatives, services
11
0.6
44.0
Office and administrative support occupations
183
9.5
28.3
Bookkeeping, accounting, and auditing clerks
27
1.4
33.4
Gaming cage workers
8
0.4
29.9
Receptionists and information clerks
40
2.1
31.7
Secretaries and administrative assistants
36
1.9
21.0
Office clerks, general
34
1.8
27.6
Installation, maintenance, and repair occupations
68
3.5
30.9
Maintenance and repair workers, general
35
1.8
32.2
Coin, vending, and amusement machine servicers and
repairers
9
0.4
31.3
Transportation and material moving occupations
36
1.9
23.4
Parking lot attendants
8
0.4
25.2
Laborers and material movers, hand
18
0.9
17.2
Note: Columns may not add
to totals due to omission of occupations with small employment
Training and Advancement
About 40 percent of all workers in the arts, entertainment, and recreation
industry have no formal education beyond high school. In the case of performing
artists or athletes, talent and years of training are more important than
education. However, upper-level management jobs usually require a college
degree.
Service occupations. Most service jobs require
little or no previous training or education beyond high school. Many companies
hire young, lesser skilled workers, such as students, to perform low-paying
seasonal jobs. Employers look for people with the interpersonal skills necessary
to work with the public.
In physical fitness facilities, fitness trainer and aerobic instructor
positions usually are filled by persons who develop an avid interest in fitness
and then become certified to teach. Certification from a professional
organization may require knowledge of cardiopulmonary resuscitation (CPR); an
associate degree or experience as an instructor at a health club; and successful
completion of written and oral exams covering a variety of areas, including
anatomy, nutrition, and fitness testing. Sometimes, fitness workers become
health club managers or owners. To advance to a management position, a degree in
physical education, sports medicine, or exercise physiology is useful.
Professional and related occupations. In the arts
and professional sports, employment in professional and related occupations
usually requires a great deal of talent, desire, and dedication. There are many
highly talented performers and athletes, creating intense competition for every
opening. Professional athletes usually begin competing in their sports during
elementary or middle school. They play in amateur tournaments and on high school
teams to get the attention of scouts. Performers such as musicians, dancers, and
actors often study their professions most of their lives, taking private lessons
and spending hours practicing. Usually, performers have completed some college
or related study.
Musicians, dancers, and actors often go on to become teachers after
completing the necessary requirements for at least a bachelor’s degree.
Musicians who complete a graduate degree in music sometimes move on to a career
as a conductor. Dancers sometimes become choreographers, and actors can advance
into producer and director jobs.
Management, business, and financial occupations.
Almost all arts administrators have completed 4 years of college, and the
majority possess a master’s or a doctoral degree. Experience in marketing and
business is helpful because promoting events is a large part of the job.
Entry-level supervisory or professional jobs in recreation sometimes require
completion of a 2-year associate degree in parks and recreation at a community
or junior college. Completing a 4-year bachelor’s degree in this field is
necessary for high-level supervisory positions. Students can specialize in such
areas as aquatics, therapeutic recreation, aging and leisure, and environmental
studies. Those who obtain graduate degrees in the field and have years of
experience may obtain administrative or university teaching positions. The
National Recreation and Parks Association (NRPA) certifies individuals who meet
eligibility requirements for professional and technical jobs. Certified park and
recreation professionals must pass an exam; earn a bachelor’s degree with a
major in recreation, park resources, or leisure services from a program
accredited by the NRPA or by the American Association for Leisure and
Recreation; or earn a bachelor’s degree and have at least 5 years of relevant
full-time work experience, depending on the major field of study.
The education and experience of top executives varies widely, but many have a
bachelor’s degree or higher in business administration or liberal arts. Many
positions are filled from within the organization by promoting experienced
managers. They may help their advancement by participating in company and
outside training programs to learn management techniques. Top executives must
have excellent interpersonal skills, an analytical mind, decisiveness, and
leadership ability.
Media and communication equipment workers. There
are multiple training and education options for these workers, including
technical school, an associate degree, an apprenticeship, and on-the-job
training. Sound engineering technicians can best prepare by getting technical
school, community college, or college training in broadcast technology, sound
engineering technology, communications technology, electronics, or computer
networking. They may then begin working and learn from more experienced
technicians. Less formal training is required for audio and video equipment
technicians. Many workers have community college degrees, but they are not
always required. Workers may substitute on-the-job training for education and
may gain experience by working as an assistant to audio and video equipment
technicians.
Outlook
Rising incomes, leisure time, and awareness of the health benefits of
physical fitness will increase the demand for arts, entertainment, and
recreation services. Opportunities should be available for young, seasonal,
part-time, and lesser skilled workers, but there will continue to be intense
competition for jobs as performing artists and professional athletes.
Employment change. Wage and salary jobs in arts,
entertainment, and recreation are projected to grow about 31 percent over the
2006-16 period, compared with 11 percent for all industries combined. Rising
incomes, leisure time, and awareness of the health benefits of physical fitness
will increase the demand for arts, entertainment, and recreation services.
Employment in fitness centers and similar establishments will grow
substantially, driven by several factors. Aging baby boomers are concerned with
staying healthy, physically fit, and independent, and have become the largest
demographic group of health club members. The reduction of physical education
programs in schools, combined with parents’ growing concern about child obesity,
has rapidly increased child health club membership. Membership among young
adults has also grown steadily, driven by concern about physical fitness and
funded by rising incomes. The proliferation of group exercise classes and the
focus on overall wellness in health clubs should also increase the demand for
workers in this industry.
Strong employment growth is expected in the gaming industry, spurred by the
increase in casinos on American Indian reservations and the introduction of slot
machines at racetracks. Many States are looking to relax gambling regulations so
that they can increase State revenues from gaming establishment taxes.
Employment in museums, historical sites, and similar institutions is expected
to grow rapidly, as these institutions increasingly create exhibits and provide
services that appeal to the public. Bolstered by healthy public support and
increasing funding in recent years, many museums have recently or are currently
expanding their facilities.
Due to competition from competing forms of entertainment, employment in the
performing arts is not expected to grow.
Job prospects. Employment opportunities should be
available in a wide range of settings, including golf courses, parks and outdoor
recreational facilities, and amusement parks. The arts, entertainment, and
recreation industry has relied heavily on workers under the age of 25 to fill
seasonal and lesser skilled positions. About 24 percent of all jobs in this
industry are held by workers under age 25, compared to 14 percent in all
industries combined. Opportunities should be available for young, seasonal,
part-time, and lesser skilled workers. In addition, the industry is expected to
hire a growing number of workers in other age groups. Because of the appeal of
jobs as performing artists and professional athletes, the supply of workers in
these occupations will expand, ensuring continued intense competition.
Earnings
Industry earnings. Earnings in arts, entertainment,
and recreation are relatively low, reflecting the large number of part-time and
seasonal jobs. Nonsupervisory workers in arts, entertainment, and recreation
averaged $332 a week in 2006, compared with $568 throughout private industry.
Earnings vary according to occupation and segment of the industry. For
example, some professional athletes earn millions, but competition for these
positions is intense, and most athletes are unable to reach even the minor
leagues. Many service workers make the minimum wage or a little more. Actors
often go long periods with little or no income from acting, so they are forced
to work at second jobs. Earnings in selected occupations in arts, entertainment,
and recreation appear in table 4.
Table 4. Median hourly earnings of the largest occupations in
arts, entertainment, and recreation, May 2006
Occupation
Performing arts, spectator sports, and related
industries
Museums, historical sites, and similar institutions
Amusement, gambling, and recreation industries
All industries
Security guards
$10.69
$10.66
$10.11
$10.35
Receptionists and information clerks
10.65
9.27
8.80
11.01
Landscaping and groundskeeping workers
9.80
10.67
9.48
10.22
Janitors and cleaners, except maids and
housekeeping cleaners
9.60
9.49
8.81
9.58
Cashiers
8.93
8.47
8.06
8.08
Bartenders
8.81
12.97
8.09
7.86
Ushers, lobby attendants, and ticket takers
8.33
8.32
7.54
7.64
Fitness trainers and aerobics instructors
8.31
-
13.05
12.46
Amusement and recreation attendants
8.01
8.04
7.61
7.83
Waiters and waitresses
7.01
8.57
7.99
7.14
Because many amusement and theme parks dramatically increase employment
during vacation periods, employment for a number of jobs in the industry is
seasonal. Theme parks, for example, frequently hire young workers, often
students, for summer employment. Also, many sports are not played all year, so
athletes and people in the service jobs associated with those sports often are
seasonally employed.
Benefits and union membership. Employers in some
segments of this industry offer benefits that are not available in other
industries. For example, benefits for workers in some theme parks include free
passes to the park, transportation to and from work, housing, scholarships, and
discounts on park merchandise.
Although unions are not common in most segments of this industry, they are
important in professional sports and the performing arts. Many professional
athletes, actors, and performers are members of unions. Consequently, earnings
of athletes and performers are often determined by union contracts that specify
minimum salary rates and working conditions.
Sources of Additional Information
For additional information about careers in the parks and recreation industry
and a listing of colleges and universities offering accredited programs in parks
and recreation studies, contact:
National Recreation and Parks Association, 22377 Belmont Ridge Rd.,
Ashburn, VA 20148. Internet:
http://www.nrpa.org
For more information about a career in the field of dance, contact:
Dance/USA, 1156 15th St. NW., Suite 820, Washington, DC 20005-1726.
Internet:
http://www.danceusa.org
For more information on employment with carnivals and other outdoor amusement
businesses, contact:
Outdoor Amusement Business Association, 1035 S. Semoran Blvd., Suite
1045A, Winter Park, FL 32792. Internet:
http://www.oaba.org
For more information about starting or managing a small business in the
leisure and entertainment industry, contact:
International Association for the Leisure and Entertainment Industry, 10
Briarcrest Square, Hershey, PA 17033. Internet:
http://www.ialei.org
For information about the fitness industry, contact:
International Health, Racquet, and Sportsclub Association, 263 Summer
St., Boston, MA 02210. Internet:
http://www.ihrsa.org
For information about careers in museums, contact:
American Association of Museums, 1575 Eye St. NW., Suite 400,
Washington, DC 20005. Internet:
http://www.aam-us.org
For more information about careers in entertainment services and technology,
contact:
Entertainment Services and Technology Association, 875 Sixth Ave., Suite
1005, New York, NY 10001. Internet:
http://www.esta.org
U.S. Institute for Theater Technology, Inc., 6433 Riddings Rd.,
Syracuse, NY 13206-1111. Internet:
http://www.usitt.org
Suggested citation: Bureau of Labor Statistics, U.S.
Department of Labor, Career Guide to Industries, 2008-09 Edition,
Arts, Entertainment, and Recreation, on the Internet at
http://www.bls.gov/oco/cg/cgs031.htm (visited August
04, 2008 ).